Documentation

User Manual

This is a comprehensive guide to Art of Illusion, covering every aspect of the program. It is quite large (over 10 MB), but if you plan to do any serious work with Art of Illusion, you will definitely want to download a copy.

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Introduction to Scripting

This is an introduction to scripting in Art of Illusion. It teaches you how to use the Groovy scripting language to create "intelligent" objects and to add new commands to the program.

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API Documentation

Javadoc style documentation for the classes contained inside ArtOfIllusion.jar. This document is an essential resource for anyone writing scripts for
Art of Illusion.

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Plugin API Documentation

An in-depth overview of the API for writing Art of Illusion Plugins.

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Writing Texture and Material Plugins

A detailed tutorial on how to create procedural Textures and Materials using the Plugin API.

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Tutorials

Modelling an Hourglass

This tutorial walks you through the process of modelling, texturing, and rendering a basic scene. This is a good place to start if you are new to Art of Illusion.

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Tutorial Videos

This collection of videos introduces many different features of Art of Illusion and demonstrates how to use them. This is another good place to start for new users.

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Working With Triangle Meshes

A description of triangle meshes in Art of Illusion: what they are, what you can do with them, and some of the tools available for creating and editing them.

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The Procedural Texture and Material Editors

A detailed tutorial on how to create procedural Textures and Materials using the Procedure Editor.

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The Boolean Modelling Tool

This tutorial gives an overview of the Boolean Modelling tool.

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The Array Tool

This is a detailed description of how to use the Array Tool.

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Creating a Human Figure

This tutorial describes how to create a human figure. It makes a good practical introduction to modelling with subdivision surfaces, and some of the techniques that work best with them.

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Modelling, Texturing and Animating a Hand

This is an advanced tutorial which walks you through the process of modelling, texturing, and animating a human hand.

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Modelling a Screwdriver

This tutorial shows you how to make a photorealistic model of a screwdriver. It demonstrates how much detail needs to go into even a simple object if you want it to look truly realistic.

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Animating a Walk Cycle

This advanced tutorial describes how to accomplish a particularly important type of animation: a walking person.

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Animating Vehicles

This tutorial describes how to create another common type of animation: a moving car.

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