Release Notes
3.0.3
Published: December 12, 2016
- Fix bug related to shaded mesh objects having wrong material properties calculated
- Fix twitchy smoothed Position/Rotation tracks
- Upgrade Jogl Libraries
- Move View controls to their own menu
- Performance enhancement for better multi-thread raytracing on many-core processers
3.0.2
Published: June 27, 2015
- Reduced memory use for raytracer.
- Bug fixes.
3.0.1
Published: January 19, 2015
- Bug fixes and minor UI improvements.
3.0.0
Published: September 23, 2013
- Animation can be previewed directly in the main window.
- Added support for Groovy scripting language.
- Refactored raytracer to be usable from scripts and plugins.
- Replaced Text script with a much better Text modelling tool.
- Changed the behavior of the Rotate View tool to be more intuitive.
- Lots of improvements to implicit objects.
- Render settings are saved as part of the scene.
- Added "Detach Points from Bone" command.
- Bug fixes and UI improvements.
2.9.2
Published: October 21, 2012
- Optimizations to reduce memory use.
- Bug fixes.
2.9.1
Published: Feburary 19, 2012
- Textures and Materials window lets you reorder textures and materials.
- Color chooser window now displays gradient bars.
- Java Media Framework is no longer required to save Quicktime movies.
- A few new textures and materials in the library.
- A few bug fixes and minor UI improvements.
2.9.0
Published: November 5, 2011
- Major UI changes to the windows for managing textures and materials, assigning textures and materials to objects, and editing procedures.
- A library of textures and materials is now included with the application.
- The raytracer supports progressive rendering.
- Added "rendered" display mode.
- Can use SVG files as image maps.
- Added options for how many rays to use to sample gloss/translucency and soft shadows.
- Some bug fixes.
2.8.1
Published: January 3, 2010
- Lots of bug fixes.
2.8.0
Published: December 12, 2009
- Added compound move/scale/rotate tool in the main scene window.
- Camera filters can be edited and reapplied after an image is rendered.
- Added depth of field filter.
- Noise reduction filter is now a standard camera filter.
- Cameras can be set to render images with a parallel projection.
- Lots of minor enhancements and bug fixes.
2.7.2
Published: April 19, 2009
- A few bug fixes.
0.0.0
Published: April 21, 1999
The very first line of code was written (in Vec3.java).